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Table of Contents
Singleton Template (C++)
An inheritance-based way to make singleton classes in C++
License
- Author: Terence J. Grant
- License: MIT License
- Last Update: 2015-12-21
- Donate: Your donations are appreciated!
Download
Before downloading or using this product, make sure you understand and accept the terms of the license.
After downloading, make sure to follow the how to use instructions below; they're worth reading.
- Latest version: Singleton Template(C++) version 2015-12-21 on GitHub
About
The Singleton Template is a C++ template class that allows you to define your own singleton classes as inheriting from a single base class.
This provides a few benefits over other techniques:
- Consistent method interface among all singletons (all singletons will have a
::getInstance()
method) - Never having to copy / paste code for singleton creation (which is good if, for instance, best practices change)
The singleton creation method in ::getInstance()
is via the "Meyers Singleton" technique, described in the book Effective C++ by Scott Meyers. So essentially, this class is a "Meyers Singleton C++ template class."
How to Use
Setup
- First, copy the header into your project.
- Next, include the header somewhere in your project or precompiled header if you use one.
#include "singleton.h"
- Create your own singleton class, ensuring that:
- You inherit from
tjgrant::singleton<MyClass>
, whereMyClass
is the name of your class - Your constructor's access method is
protected
- Your destructor is
virtual
- You have the
friend class
statement similar to the example below
class MyClass : public tjgrant::singleton<MyClass> { protected: //Members go here protected: MyClass(); public: virtual ~MyClass(); public: //Methods go here friend class tjgrant::singleton<MyClass>; };
Your MyClass
class will now have a ::getInstance()
method, which you can use to construct the class or get it's instance at runtime.
Usage
- Construct the instance like so:
MyClass::getInstance();
- Get the instance of the class at any point in time like so and you can do work with it:
MyClass* c = MyClass::getInstance(); if (c) { c->doStuff(); // Assuming you have a method called ::doStuff, this is how you'd call it }
- You can also call methods directly without using a temporary / local variable:
MyClass::getInstance()->doStuff();
That's it! You should be good to go.
Q & A
If you have a question not answered here, please feel free to contact me and ask.
Inheritance?
- Q: My class already inherits from another class; can I still use this?
- A: Yes; in fact this is generally the case
- C++ allows for multiple inheritance so this not a problem; just comma-separate your inheritance classes and you're set
- As an example, say your class
MyClass
originally inherited fromMyBase
; you would still follow the example above in setup with just a minor change at the beginning:
class MyClass : public MyBase, public tjgrant::singleton<MyClass>
Thread Safety?
- Q: Is this library thread safe? (Advanced: Won't apply to most users.)
- A: It's Conditionally Safe
- The first time you call
::getInstance
, memory will be written; this is not thread-safe so your first call to::getInstance
should be on the main thread - After the first time,
::getInstance
only reads memory, so this should be safe on any thread
- Note: That said, I would suggest only accessing
::getInstance
on the main thread whenever possible
If you've found this project useful, please donate today!
History
December 21, 2015
- Added GitHub link to download section
November 15, 2015
- First public release